gmx densorder¶
Synopsis¶
gmx densorder [-s [<.tpr>]] [-f [<.xtc/.trr/...>]] [-n [<.ndx>]]
             [-o [<.dat>]] [-or [<.out> [...]]] [-og [<.xpm> [...]]]
             [-Spect [<.out> [...]]] [-b <time>] [-e <time>]
             [-dt <time>] [-[no]w] [-[no]1d] [-bw <real>]
             [-bwn <real>] [-order <int>] [-axis <string>]
             [-method <enum>] [-d1 <real>] [-d2 <real>]
             [-tblock <int>] [-nlevel <int>]
Description¶
gmx densorder reduces a two-phase density distribution
along an axis, computed over a MD trajectory,
to 2D surfaces fluctuating in time, by a fit to
a functional profile for interfacial densities.
A time-averaged spatial representation of the
interfaces can be output with the option -tavg.
Options¶
Options to specify input files:
-s[<.tpr>] (topol.tpr)- Portable xdr run input file
 -f[<.xtc/.trr/...>] (traj.xtc)- Trajectory: xtc trr cpt gro g96 pdb tng
 -n[<.ndx>] (index.ndx)- Index file
 
Options to specify output files:
-o[<.dat>] (Density4D.dat) (Optional)- Generic data file
 -or[<.out> [...]] (hello.out) (Optional)- Generic output file
 -og[<.xpm> [...]] (interface.xpm) (Optional)- X PixMap compatible matrix file
 -Spect[<.out> [...]] (intfspect.out) (Optional)- Generic output file
 
Other options:
-b<time> (0)- First frame (ps) to read from trajectory
 -e<time> (0)- Last frame (ps) to read from trajectory
 -dt<time> (0)- Only use frame when t MOD dt = first time (ps)
 -[no]w(no)- View output .xvg, .xpm, .eps and .pdb files
 -[no]1d(no)- Pseudo-1d interface geometry
 -bw<real> (0.2)- Binwidth of density distribution tangential to interface
 -bwn<real> (0.05)- Binwidth of density distribution normal to interface
 -order<int> (0)- Order of Gaussian filter, order 0 equates to NO filtering
 -axis<string> (Z)- Axis Direction - X, Y or Z
 -method<enum> (bisect)- Interface location method: bisect, functional
 -d1<real> (0)- Bulk density phase 1 (at small z)
 -d2<real> (1000)- Bulk density phase 2 (at large z)
 -tblock<int> (100)- Number of frames in one time-block average
 -nlevel<int> (100)- Number of Height levels in 2D - XPixMaps